About

I’m a technical artist with over 4 years experience in 3d tools, character technical direction and front-end development.

Currently I work at DNEG as Creature Technical Director for the TV department on multiple shows developing modules for the rigging discipline and work for muscle & skin setup/simulation. Always in close coordination with the film team. I am passionate about computer graphics and like to get involved with the rigging pipeline process.

I studied at the Department of audio and visual arts in Ionian University where I graduated with bachelor of arts and integrated master’s degree focusing in computer animation and visual effects.